Startup's innovation makes live streaming a reality

    Updated: 2016-11-24 08:01

    By Chai Hua in Shenzhen(HK Edition)

      Print Mail Large Medium  Small 分享按鈕 0

    While virtual reality (VR) goggles are taking the main stage in the spotlighted VR industry, entrepreneur Cai Shuhuan has chosen a different path.

    Competition of VR headset devices is already very fierce, Cai says, so he co-founded Shenzhen KanDao Technology Co Ltd in January this year to focus on developing VR cameras.

    Shanghai-based market research firm Canalys predicts that vendors will ship 6.3 million VR headsets worldwide this year, of which 40 percent will head to China.

    Canalys analyst Jason Low believes content is one of the key factors to beating the competition, but the main barrier is that most production in the market now requires complex post-processing.

    Startup's innovation makes live streaming a reality

    The Shenzhen-based startup says it has countered this hurdle by cutting post-production time by at least half - even supporting live streaming.

    The company invented a professional 3D VR camera called "Obsidian" that comes bundled with advanced video-editing software. The tech world is certainly taking notice, as earlier this month, the camera won the "Best of Innovation Honoree" award in the digital imaging product category at the 2017 Consumer Electronics Show in Las Vegas.

    The camera consists of six fisheye lenses around a palm-sized plate, but it's not simply a combination of multiple cameras, Cai says, noting the difficulty in making these cameras record video simultaneously.

    After shooting, users can connect the camera to a computer by USB just like a normal camera, and it will then transmit six videos to an editing system that recognizes and stitches them into one panoramic video.

    Some VR video makers had previously stitched videos together manually frame-by-frame, which requires lots of time, but Cai says their system can do it automatically, seamlessly and quickly.

    He says based on optical flow technology, the company's stitching code can edit one frame per second, compared to Nokia's OZO VR camera - their targeted competitor - which needs two seconds to edit one frame.

    There are about 30 frames in each second of a video, so it can process a one-minute video in half an hour.

    Social media giant Facebook released a stitching code in May that needs a similar post-production time, but users have to upload the video to its cloud and then Facebook will process it for them.

    "The problem is that many video studios are unwilling to share their original video sources before editing," he points out, "but our system is designed for them to do the stitching on their own computers in a convenient way".

    Video studios and professional video creators are their major target market, Cai says, and he believes there are about 100,000 to 200,000 potential users in China. These include those providing content to traditional online video platforms and also some new fields such as wedding ceremony shooting, e-commerce stores and tourism promotion.

    He's confident that Obsidian's picture quality is leading the industry and even outperforms Kolor, a startup renowned for image stitching technology. Last year, Kolor was acquired by US action camera manufacturer GoPro Inc, which has also launched its own VR camera.

    The company has already trialed live streaming for national football and basketball games, as well as recording concerts with its 3D VR camera.

    KanDao aims to sell about 5,000 cameras priced at 35,000 to 50,000 yuan ($5,075 to $7,250) each by the end of 2017.

    However, Low from Canalys says the VR industry faces a "chicken and egg" situation.

    "Without good hardware and a large enough user base, content creators will not invest fully into VR, while users are not attracted without high quality content," he says.

    Cai admits the low customer base resembles a bottleneck, but he is optimistic that video platforms and makers have now been forced into action instead of adopting a wait-and-see approach as it did earlier.

    The entrepreneur believes "the wheel has started spinning" because competition in the traditional video industry has become so fierce that they have to find new opportunities to attract users.

    Smartphone manufacturers are also vigorously promoting the VR experience to the mass market by distributing low-priced or even free VR glasses, Cai says.

    The startup has so far received about 60 million yuan in investments from an individual investor, Guangdong Alpha Animation and Culture Co Ltd and Sky Light Holdings Ltd - a Hong Kong-based, listed digital camera manufacturer.

    Cai says the team is made up of about 45 software and hardware experts from Hong Kong and Shenzhen, with 90 percent of them involved in research.

    grace@chinadailyhk.com

    Startup's innovation makes live streaming a reality

    (HK Edition 11/24/2016 page8)

    亚洲Av无码国产情品久久| 亚洲欧美日韩中文字幕一区二区三区| 狠狠躁天天躁无码中文字幕| 丰满日韩放荡少妇无码视频 | 天堂在线中文字幕| 人妻无码视频一区二区三区| 久久久网中文字幕| 久久中文字幕人妻丝袜| 人妻少妇精品无码专区二区| 无码国产精品一区二区免费| 色噜噜狠狠成人中文综合| 88国产精品无码一区二区三区| 无码av免费毛片一区二区| 欧美视频中文字幕| 无码毛片一区二区三区视频免费播放| 亚洲ⅴ国产v天堂a无码二区| 日本无码色情三级播放| 中文字幕天天躁日日躁狠狠躁免费| 6080YYY午夜理论片中无码| 亚洲AV无码不卡在线播放| 中文无码喷潮在线播放| 日本精品久久久久中文字幕| 久久精品aⅴ无码中文字字幕不卡| 91久久精品无码一区二区毛片| 亚洲av日韩av无码| 亚洲精品无码乱码成人| 中文字幕在线播放| 中文字幕国产第一页首页| 狠狠精品久久久无码中文字幕 | 无码AV大香线蕉| 99久久人妻无码精品系列蜜桃| 亚洲AV无码久久精品狠狠爱浪潮| 中文字幕日韩欧美| 亚洲中文字幕无码一去台湾| 中文字幕在线看日本大片| 亚洲日韩在线中文字幕第一页| 亚洲日韩欧美国产中文| 久久久久亚洲AV无码观看 | 小SAO货水好多真紧H无码视频| 久久久中文字幕日本| 日韩人妻无码一区二区三区综合部|