US EUROPE AFRICA ASIA 中文
    China / Life

    Games to movies - not proven winners

    By Xu Fan (China Daily) Updated: 2017-03-16 07:42

    In the past three weeks, China has seen three games-adapted movies released. But the big fan bases are no guarantee of success. Xu Fan reports.

    How do you turn a popular game into a successful movie? It is the question for which Hollywood has been seeking an answer for a while. And recent events in China show that there is no formula to guarantee success.

    In the past three weeks, China has seen three games-adapted movies - Assassin's Creed, Resident Evil: The Final Chapter, and Kingsglaive: Final Fantasy XV - hit the big screen.

    Assassin's Creed and Resident Evil: The Final Chapter opened on Feb 24, while Kingsglaive: Final Fantasy XV, the third installment of the series inspired by the Japanese game franchise Final Fantasy opened across the Chinese mainland on March 10.

    Games to movies - not proven winners

    From top: Resident Evil: The Final Chapter and Kingsglaive: Final Fantasy XV are among the games-adapted movies that hit the big screen recently on the Chinese mainland. Photos Provided to China Daily

    But only The Final Chapter, the sixth installment and also the finale of the 15-year-old zombie-themed franchise Resident Evil, won hearts locally.

    So far, the adventure of Milla Jovovich - playing the zombie-fighter Alice - has grossed around 1.1 billion yuan ($159 million) in China, more than six times the film's total receipts in North America.

    The other two films have not been so lucky in China, which boasts nearly 41,000 screens - the most in the world.

    Even with Michael Fassbender's Chinese tour, Assassin's Creed has raked in just 160 million yuan. It is now being shown on less than 0.4 percent of Chinese screens.

    The French game publisher Ubisoft's first such game-adapted movie has no chance to rewrite its fate.

    Kingsglaive: Final Fantasy XV is seen as a historic release for game fans as it is the first time that China officially shows a big-screen production about the magical land of Lucis. The first Final Fantasy game was published in 1987.

    Takeshi Nozue, the director, says cutting-edge technology was used to make the film. Up to 800 members from top visual-effects studios joined the one-year postproduction process.

    But the 110-minute feature has seen a mediocre performance at the box office, grossing merely 26.5 million yuan in six days.

    The genre of games-adapted films began with the 1993 American movie Super Mario Bros, followed by franchises like Tomb Raider and Resident Evil in the 2000s.

    But most of these movies flopped.

    A turning point emerged last year. The huge box-office success of The Angry Birds Movie and Warcraft, respectively released in China in May and June, revived confidence in the genre, igniting hopes that the movie and game sectors could work together successfully.

    But the recently-released three movies have killed those hopes.

    Commenting on the performance of the three films, Jiang Yong, a Beijing-based industry watcher, says that despite the huge fan base of the games, their innate characteristics make them unsuitable for the big screen.

    "Games require interactive content to lure players. But movies are a more personal, silent journey for the audiences," he says.

    "So, whichever side a director chooses to be faithful to, he is unfaithful to the other, and leaves either game fans or movie fans dissatisfied," says Jiang.

    Film critic Han Haoyue echoes this view, saying that most video-game movie directors lack the skills and knowledge when it comes to developing a game into a movie.

    "A good movie should have something more than the tale. It must touch your heart, not just dazzle you with stunts and action," he says.

    China has seen local firms explore the game-movie combination since 2011, when the country's largest game company Tencent introduced its "pan-entertainment" strategy to develop franchises including games, movies, TV series and literature works.

    A series of domestic video game films are in production. They include Onmyoji, adapted from the namesake Netease game about a ghost hunter, and The Legend of Sword and Fairy, which has a hit TV series led by stars Hu Ge and Yang Mi.

    Meanwhile, some Chinese filmmakers seem to have learned lessons from Hollywood and Japan when it comes to the game-movie combination.

    Chen Hongwei, deputy head of Tencent Pictures, says the studios' adaptations will focus on building connections with audiences.

    Zhang A'mu, president of Giant Pictures, the film subsidiary of Shanghai-based game publisher Giant Interactive Group Inc, tells The Beijing News that a video game-adapted movie should make film content its priority.

    Contact the writer at xufan@chinadaily.com.cn

    Highlights
    Hot Topics

    ...
    综合久久久久久中文字幕亚洲国产国产综合一区首 | 亚洲日韩乱码中文无码蜜桃臀网站| 日韩av无码中文字幕| 久久午夜夜伦鲁鲁片免费无码影视 | 久久中文娱乐网| 本免费AV无码专区一区| 国产丰满乱子伦无码专区| 中文字幕AV中文字无码亚| 国产av无码专区亚洲av桃花庵| 中出人妻中文字幕无码| 在线中文字幕一区| 一本之道高清无码视频| 国产拍拍拍无码视频免费| 免费A级毛片无码A∨免费| 亚洲日本va午夜中文字幕一区| 中文午夜乱理片无码| 亚洲熟妇少妇任你躁在线观看无码 | 亚洲成A∨人片天堂网无码| 无码精品A∨在线观看中文| 无码丰满熟妇juliaann与黑人| 人妻少妇精品中文字幕av蜜桃| 国产精品午夜福利在线无码| 久久久久亚洲av无码专区导航| 亚洲精品无码av人在线观看| 无码播放一区二区三区| 最近中文字幕电影大全免费版 | 国产精品无码AV一区二区三区| 亚洲欧洲日产国码无码网站| 人妻无码人妻有码中文字幕| 日本一区二区三区中文字幕| 最好看的中文字幕2019免费| 中文字幕在线视频网| 久久亚洲2019中文字幕| 精品中文高清欧美| 亚洲伊人久久综合中文成人网 | av无码免费一区二区三区| 久久精品中文字幕无码绿巨人| 无码人妻丰满熟妇精品区| 无码午夜成人1000部免费视频| 无码人妻精品一区二区三18禁| 日韩一区二区三区无码影院|